TAKE FLIGHT

 

In this workshop, students will get the opportunity to get hands-on with an emerging technology and think about the applications of maths beyond the numbers.

Using Python-based text commands, students will be challenged to fly their own drones. Practicing skills and geometry, students will work in teams to direct drones through a series of shapes and patterns. Along the way, students will learn about the applications of drones in industries such as agriculture, research, logistics and emergency response.

Key Themes: Drone industry, robotics, mathematics, coding.

Details

Available: Term 1 - Term 4
Levels: 7-12
Duration: 1.25 hours (one module)
Capacity: 50 students
  • Informally engage with University student facilitators and the Science Gallery’s transdisciplinary approach to learn about STEM pathways.

    Use Python-based text commands and utilise geometry and measurement to complete flying patterns through a series of activities of increasing complexity.

    Explore the applications of drones across agriculture, health, engineering, entertainment and more.

    Work as a team to determine the best route to complete an obstacle course, and code a drone to do so (if completeing two modules).

  • Digital Technology

    Drone Piloting

    Mathematics

  • Creative thinking

    Critical Thinking

    Numeracy

  • Design and Technologies

    Digital Technologies

    Mathematics

Pairs well with…