BREAK THE BINARIES: EXHIBITION VISIT
Details
Available: 21 February - 16 June, 2023
Levels: 9 - 12
Sessions: 11am & 1pm, Tuesday to Friday (start times can be adjusted within 11am-5pm, note preferred time when booking)
Duration: Up to 90 minutes
Capacity: Up to 50 students (no minimum)
Cost: FREE but bookings essential
In this self-directed experience, students will be welcomed to the gallery with an introduction to Science Gallery Melbourne and the BREAK THE BINARIES exhibition by a Learning Team staff member. Then, led by their teachers, students will explore, participate and immerse in the themes and installations of the exhibition. BREAK THE BINARIES presents a playful and kaleidoscopic view of genders, identity and their relationship with science and technology, creativity, culture, race and sexuality. The exhibition explores the vast expanse of intersections that bend, blend, blur or break society’s binary codes.
Teachers are supported with a digital resource pack to extend and tailor the student experience. For each work, the resource contains suggested discussion points and questions, activities, themes and curriculum links. There are also student activities for before and after the Exhibition Visit, accessibility (including sensory) information, and additional resources regarding the concepts, research and technologies explored in the exhibition.
Key Themes: identity; genders; self-image; mental health & wellbeing; human & social constructs; digital technologies; design
-
Explore and participate in the transdisciplinary art-science-technology installations, experiments and works of the BREAK THE BINARIES exhibition.
Participate in discussions and activities chosen by their teacher (teachers are welcome to use the suggestions provided in the accompanying exhibition resource).
Be able to ask questions and have conversations with Mediators – our in-house communicators with expert knowledge of the science and art behind the works.
-
A visit to BREAK THE BINARIES could involve curriculum links to the following learning areas and capabilities (see resource for more detail).
Victorian Curriculum 7-10: Design and Technologies, Digital Technologies, Science, Visual Arts.
Capabilities 7-10: Critical and Creative Thinking, Ethical, Intercultural, Personal and Social Capability.
Detailed Curriculum Mapping
Looking for more?
Take a look at a facilitator-led interactive tour or one of our free online STEAM Careers Forums. There is always something more to see at Science Gallery!